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Infohazard.HyperNav 2.1.0
A pathfinding and avoidance solution for volumetric and omnidirectional navigation.
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Classes | |
struct | AvoidanceJob |
Job that calculates the IAvoidanceAgent.AvoidanceVelocity of all IAvoidanceAgents. More... | |
struct | NativeAvoidanceObstacleData |
Represents one obstacle (which may be an agent) in the avoidance system. More... | |
struct | NativePlane |
A plane constructed using native math types. More... | |
struct | NativeRay |
A ray constructed using native math types. More... | |
struct | NativeRaycastElement |
A single raycast in a NavMultiRaycastJob. More... | |
struct | NavMultiRaycastJob |
Job that performs multiple raycasts in one or more NavVolumes in parallel. More... | |
struct | NavPathJob |
Job used to find a HyperNav path. More... | |
struct | NavRaycastJob |
Job that performs a single raycast in a NavVolume. More... | |
struct | SplineProjectJob |
Job used to find the parameter along a spline that is nearest to the given point. More... | |