|  | Infohazard.HyperNav 2.3.0
    A pathfinding and avoidance solution for volumetric and omnidirectional navigation. | 
An IAvoidanceObstacle that gets its IAvoidanceObstacle.InputVelocity from a Rigidbody. More...
| Public Member Functions | |
| virtual void | Reset () | 
| Set _rigidbody.   More... | |
| Properties | |
| Rigidbody | Rigidbody  [get, set] | 
| Rigidbody to get the velocity from.   More... | |
| override Vector3 | InputVelocity  [get] | 
| The object's desired (or actual) velocity.   More... | |
|  Properties inherited from Infohazard.HyperNav.AvoidanceObstacleBase | |
| virtual float | MaxSpeed  [get, set] | 
| Maximum speed the object can travel at.   More... | |
| virtual float | Radius  [get, set] | 
| Radius of the object from its position.   More... | |
| virtual Vector3 | Position  [get] | 
| World-space position of the object.   More... | |
| virtual Vector3 | InputVelocity  [get] | 
| The object's desired (or actual) velocity.   More... | |
| TagMask | TagMask  [get, private set] | 
| Tag of the object for matching agents' IAvoidanceAgent.AvoidedTags.   More... | |
|  Properties inherited from Infohazard.HyperNav.IAvoidanceObstacle | |
| Vector3 | Position  [get] | 
| World-space position of the object.   More... | |
| Vector3 | InputVelocity  [get] | 
| The object's desired (or actual) velocity.   More... | |
| float | MaxSpeed  [get] | 
| Maximum speed the object can travel at.   More... | |
| float | Radius  [get] | 
| Radius of the object from its position.   More... | |
| TagMask | TagMask  [get] | 
| Tag of the object for matching agents' IAvoidanceAgent.AvoidedTags.   More... | |
| Additional Inherited Members | |
|  Protected Member Functions inherited from Infohazard.HyperNav.AvoidanceObstacleBase | |
| virtual void | OnEnable () | 
| Resets desired velocity and adds self to list of all obstacles.   More... | |
| virtual void | OnDisable () | 
| Removes self from list of all obstacles.   More... | |
An IAvoidanceObstacle that gets its IAvoidanceObstacle.InputVelocity from a Rigidbody.
| 
 | virtual | 
Set _rigidbody.
| 
 | get | 
The object's desired (or actual) velocity.
Implements Infohazard.HyperNav.IAvoidanceObstacle.
| 
 | getset | 
Rigidbody to get the velocity from.