A completed, valid path.
More...
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void | Dispose () |
| Dispose the path, returning it to an object pool. More...
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◆ Dispose()
void Infohazard.HyperNav.NavPath.Dispose |
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Dispose the path, returning it to an object pool.
◆ EndHit
NavHit Infohazard.HyperNav.NavPath.EndHit |
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getset |
The navigation query result at the end of the path.
◆ EndPos
Vector3 Infohazard.HyperNav.NavPath.EndPos |
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getset |
The destination of the path.
◆ HasBeenDisposed
bool Infohazard.HyperNav.NavPath.HasBeenDisposed = true |
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getset |
Whether the path has been disposed.
◆ ID
long Infohazard.HyperNav.NavPath.ID = -1 |
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getset |
◆ InternalWaypoints
Mutable list of waypoints of the path.
◆ Pathfinder
◆ StartHit
NavHit Infohazard.HyperNav.NavPath.StartHit |
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getset |
The navigation query result at the start of the path.
◆ StartPos
Vector3 Infohazard.HyperNav.NavPath.StartPos |
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getset |
The position where the path originates from.
◆ Waypoints
IReadOnlyList<NavWaypoint> Infohazard.HyperNav.NavPath.Waypoints |
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get |
List of waypoints of the path.
The documentation for this class was generated from the following file: