A completed, valid path.   
 More...
|  | 
| void | Dispose () | 
|  | Dispose the path, returning it to an object pool.   More... 
 | 
|  | 
◆ Dispose()
      
        
          | void Infohazard.HyperNav.NavPath.Dispose | ( |  | ) |  | 
      
 
Dispose the path, returning it to an object pool.  
 
 
◆ EndHit
The navigation query result at the end of the path.  
 
 
◆ EndPos
  
  | 
        
          | Vector3 Infohazard.HyperNav.NavPath.EndPos |  | getset | 
 
The destination of the path.  
 
 
◆ HasBeenDisposed
  
  | 
        
          | bool Infohazard.HyperNav.NavPath.HasBeenDisposed = true |  | getset | 
 
Whether the path has been disposed.  
 
 
◆ ID
  
  | 
        
          | long Infohazard.HyperNav.NavPath.ID = -1 |  | getset | 
 
 
◆ InternalWaypoints
Mutable list of waypoints of the path.  
 
 
◆ Pathfinder
◆ StartHit
The navigation query result at the start of the path.  
 
 
◆ StartPos
  
  | 
        
          | Vector3 Infohazard.HyperNav.NavPath.StartPos |  | getset | 
 
The position where the path originates from.  
 
 
◆ Waypoints
  
  | 
        
          | IReadOnlyList<NavWaypoint> Infohazard.HyperNav.NavPath.Waypoints |  | get | 
 
List of waypoints of the path.  
 
 
The documentation for this class was generated from the following file: