A waypoint in a completed path.   
 More...
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| NavWaypointType | Type  [get, set] | 
|  | The type of waypoint in relation to its containing volume.   More... 
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| Vector3 | Position  [get, set] | 
|  | The position of the waypoint in world space.   More... 
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| Vector3 | Up  [get, set] | 
|  | The up vector for a character standing at the waypoint. For waypoints inside volumes, this is zero.   More... 
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| float | AccumulatedDistance  [get, set] | 
|  | The accumulated distance from the start of the path to this waypoint.   More... 
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| long | AreaID  [get, set] | 
|  | Identifier of the NavArea that contains this waypoint, or -1.   More... 
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| int | Region  [get, set] | 
|  | Identifier of the region that contains this waypoint.   More... 
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A waypoint in a completed path.  
◆ AccumulatedDistance
  
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          | float Infohazard.HyperNav.NavWaypoint.AccumulatedDistance |  | getset | 
 
The accumulated distance from the start of the path to this waypoint.  
 
 
◆ AreaID
  
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          | long Infohazard.HyperNav.NavWaypoint.AreaID |  | getset | 
 
Identifier of the NavArea that contains this waypoint, or -1.  
 
 
◆ Position
  
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          | Vector3 Infohazard.HyperNav.NavWaypoint.Position |  | getset | 
 
The position of the waypoint in world space.  
 
 
◆ Region
  
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          | int Infohazard.HyperNav.NavWaypoint.Region |  | getset | 
 
Identifier of the region that contains this waypoint.  
 
 
◆ Type
The type of waypoint in relation to its containing volume.  
 
 
◆ Up
  
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          | Vector3 Infohazard.HyperNav.NavWaypoint.Up |  | getset | 
 
The up vector for a character standing at the waypoint. For waypoints inside volumes, this is zero.  
 
 
The documentation for this struct was generated from the following file: