A waypoint in a completed path.
More...
|
| NavWaypointType | Type [get, set] |
| | The type of waypoint in relation to its containing volume. More...
|
| |
| Vector3 | Position [get, set] |
| | The position of the waypoint in world space. More...
|
| |
| Vector3 | Up [get, set] |
| | The up vector for a character standing at the waypoint. For waypoints inside volumes, this is zero. More...
|
| |
| float | AccumulatedDistance [get, set] |
| | The accumulated distance from the start of the path to this waypoint. More...
|
| |
| long | AreaID [get, set] |
| | Identifier of the NavArea that contains this waypoint, or -1. More...
|
| |
| int | Region [get, set] |
| | Identifier of the region that contains this waypoint. More...
|
| |
A waypoint in a completed path.
◆ AccumulatedDistance
| float Infohazard.HyperNav.NavWaypoint.AccumulatedDistance |
|
getset |
The accumulated distance from the start of the path to this waypoint.
◆ AreaID
| long Infohazard.HyperNav.NavWaypoint.AreaID |
|
getset |
Identifier of the NavArea that contains this waypoint, or -1.
◆ Position
| Vector3 Infohazard.HyperNav.NavWaypoint.Position |
|
getset |
The position of the waypoint in world space.
◆ Region
| int Infohazard.HyperNav.NavWaypoint.Region |
|
getset |
Identifier of the region that contains this waypoint.
◆ Type
The type of waypoint in relation to its containing volume.
◆ Up
| Vector3 Infohazard.HyperNav.NavWaypoint.Up |
|
getset |
The up vector for a character standing at the waypoint. For waypoints inside volumes, this is zero.
The documentation for this struct was generated from the following file: